WHO ARE THE BAD GUYS???!!!
đMockery (a chaotic evil God (youâve only represented as a green clown balloon) who wants to undo a seal deep under Xenâdrik that is keeping away forces of the Underworld from Eberron, including a nightmare âKalashtarâ-type race called Dalkaeyr)
đ€ The Lord of Blades (warforged aka Jinx)
đChe Possibleâ (a humanoid w/ 1/2 his face in a mask)
đȘđŒDon Aguila (wrestler who stole El Fenixâs family magical luchadores mask)
Alfie
Alfie is a half-elf with half of her face covered in a scarf
She was blessed with some type of longevity of life by the ancient giants known as The Titans, so-called because of technological & magical prowess their societies in Xenâdrik achieved before they sacrificed themselves out in order to defeat The Dreaming Dark
She maintains some faint power from the Titans still remnant today, but it is only contained within âThe Temples to The Titansâ
She requested you to be Champions for The Titans & for Xenâdrik
THE CELESTIALS:
Though no Gods can directly contact the world of Eberron, there are creatures that have been touched with God-like powers in order to protect Eberron from the machinations of the Underdark. The Underdark are known to be sealed off from Eberron deep under XenâDrik, which is maintained by the watchful eye of the Celestials.
However recently the Celestials have become touched with some corruption & their powers havenât been working quite right.
The Celestials Youâve Discovered So Far:
Lady Spaghett protects Kapaerian Island
Ratatouille, aka The Rat King, protects the area around Zantashk
Healer Wrightnow (their cleric/advisor)
Telepathic Baby (an infant savant)
Punchyou Later (a wrestling Dragonborn)
The Inspired / The Kalashtar
The Inspired rule the home continent Sarlona, but they stole Sarlona from the Kalashtar. The Inspired also are rumored to have a factory town on Xenâdrik, Dar Qat, full of brainwashed slaves
Youâre in the world of Eberron
Eberron is a planet in the Material Plane, a safe zone, surrounded by 13 other orbiting planes of existence
The 13 rings/planes in space each have dangerous effects, like a plane where the world is covered entirely in fire, etc.
Occasionally, due to their revolutions around the Material Plane, the other planes come close into contact leading to odd effects
Generally it will be something like the ice plane comes close & makes cold areas even colder
The main continent is Khorvaire, generally populated by humans & is the most powerful continent
Centuries ago Khorvaire was ruled by goblinoid kingdoms
The most powerful are the Dragonmarked Houses
The world is still reeling from the after-effects of The Last War
Youâre currently in the continent of Xenâdrik
Xenâdrik is a resource-rich but mysterious continent, shaped by the after-effects of dangerous magic used 40k yrs ago in a war between ancient Dragon Lords, that used to rule Eberron, vs. ancient Giants known for their technological & magical crafting skills
It is expensive to travel to Xenâdrik, generally from Sharn to Stormreach
The âThunder Seaâ separating Xenâdrik from Khorvaire is extremely volatile, so the best way to get there is by magically-enhanced-boats from House Lyandar
Most boats, from inexpensive to expensive, will hire a Sahaguin guide, fish people from Xenâdrik who were generally hostile until the War made travel Xenâdrik more common
Major cities:
Stormreach
Major port nearest to Khorvaire
Hub for most business
Dar Qat
Ruled by the Inspired, psychic lords from Sarlona
Hostile to foreigners
Zantashk
Pirate town generally ruled by monster races like orcs
Close to Zantashk there is a hostile mining city (Emil) inside a mountain
Not much is known about the city other than it is ruled by a line of Dwarven nobility, the Bronzeshieldâs
The cityâs ruler, Torr Bronzeshield, was very close to the now-dead King Galifar - former King of Khorvaire
After Galifar died Torr Bronzeshield took up residence in the mountain for a haven from The War
Used to be friendly but now their armies will attack strangers
The armies are, strangely, rumored to battle to the death against each other
Xenâdrik is the best place to get dragonshards from, it falls from the sky here from the Siberys Interplanetary Ring way up in space
All the politically powerful rely on the resources exclusive to Xenâdrik, mostly khyber & siberys dragonshards, but also ancient giant artifacts that grant powers
Dragonshards (listed by most-to-least rare)
Siberys
The most expensive & mostly found in Xenâdrik
Used to enhance dragonmarked powers
Khyber
Can bind elements together into powerful artifacts
e.g. Lightning rail & flight use artificier khyber technology
Eberron Shards
Enhances magical items & can be used as a Material component for casting spells
The Travelers Curse
You canât map Xenâdrik (shift zones)
Most of the land, outside of the major cities, is susceptible to shifts that day-to-day change the entire environment (e.g a stretch of jungle changes to arctic tundra)
You can hire guides, best are half-giants or drow, to avoid shift zones